Jennifer is a young girl who has lost her memory and now finds herself on a bus, holding a storybook given to her by an enigmatic little boy. If you're desperate for an old-school (literally, not metaphorically) surivival horror or are looking for an alternative to sleeping pills then maybe it'll do something for you otherwise avoid like the plague.Įdit: game is fairly import friendly for those wondering. The events of the game take place in England in the 1930s, and its story crosses the borders between reality and imagination. Maybe if we were in the year 1996 I'd care, but as it stands it's just all a slog and I don't know if I can be bothered anymore. Sadly, the gameplay is simply not compelling enough and nearly put me to sleep on several occasions because it was so mechanical. The story is good enough with an interesting concept and it has some really good, spooky music (most of it violin music). Overall, this game hasn't impressed me at all. There's this dog that helps you out but he isn't particularly interesting either. The puzzles are contrived and boring, not to mention you've seen countless variations of them in other games. Another thing that's overdone is frequent laughter/crying/etc noises that you hear about the place. It's just so overdone you get sick of it after the third time or so and loses all shock value. In 1930, Jennifer is sent to the Rose Garden Orphanage after her parents die in a tragic. There are loads of doors where when you open them some kid with a paper bag on his head pops out for a second and then slams the door shut (meant to be "scary", I guess). Rule of Rose is a classic survival horror game for PlayStation 2. There's all this boring backtracking and finding items and more backtracking. In fact the entire game feels like something out of the 32-bit era, but worse. The animations when you attack them look like something out of a PS1 game. You get rubbish weapons like forks and tiny knives to use on enemies who look more laughable than scary. Perhaps RE4 is to blame but it all feels hopelessly outdated, especially the combat (which has been quite rare so far). There's some excellent FMV footage though.Ĭontrols are identical to any SH or old RE games. No where near as nice looking as SH 3/4 or RE 0/1 on GC. Backgrounds are made of polygons and not pre-rendered. Camera is overhead like Silent Hill/old RE games. Some nice lighting effects coming through the windows (think RE4, but with no dust). There's a nice noise effect which gives the game an old movie feel (you can adjust the "noise level" in the options). You start at the very bottom of the hierarchy (beggar) so everybody has an excuse to treat you badly. Early in the game (minor spoilers) some boy tells you how he's the prince and if you don't do what he says he'll kill you. Basically there's a hierarchy at play where kids higher up the food chain can give orders to those lower down. This sets up a Silent Hill-esque survival horror game where you are basically a prisoner of these kids (though they seem to be prisoners as well) who bully you and get you to do their errands. You control a girl called Jennifer who is lured into being kidnapped by some deranged school kids after the death of her parents. Some impressions after around 2 hours of play.
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